Verity Companion How to complete sidequests
Repeatable side-quests, fastest reset cycle, and the dialogue order that unlocks every bonus Ink reward.
Why sidequests matter
Sidequests in Verity Companion grant bonus Ink and unlock optional narrative fragments. The repeatable sidequest documented in the how to complete sidequests guide is the only sidequest that can be cleared twice per run, so it powers the grind loop in the how to progress fast guide.
The repeatable sidequest
The repeatable sidequest is triggered by the lantern clue in Room 3. Once you clear the lantern room, your companion surfaces a follow-up prompt that begins the sidequest.
Step-by-step
- Clear Room 3 and unlock the lantern clue.
- Accept the companion’s follow-up prompt to begin the sidequest.
- Solve the puzzle inside the bonus room.
- Return to the companion to claim the Ink reward.
- Repeat after 25 minutes for the second clear.
Why the 25-minute reset
The repeatable sidequest uses the in-game companion cooldown. The cooldown starts after the first clear and lasts exactly 25 minutes. The Scripts hub dialogue map documents the timer.
Pair with the right companion
Analyst (Tess) surfaces the follow-up prompt automatically. Empath (Seren) only surfaces the prompt if you have redeemed the lantern fragment from Room 1. Skeptic (Vex) probes the prompt before it triggers, which gives you an extra 10-second buffer. The Tier List hub ranks every companion for this track.
Combine with the grind loop
The repeatable sidequest powers the how to progress fast grind loop. After your first clear, chain a second run inside the cooldown window so the second clear credits your wallet instantly. The wiki tests show this approach earns 1,400 Ink per hour.
What you unlock
- 250 Ink per clear.
- A side-quest codex entry.
- The optional narrative fragment that unlocks the bonus room ending.
The how to unlock endings guide references the sidequest fragment.
Pair with codes
The PUZZLEPIECE code on the Codes hub adds a bonus clue to Room 3. Redeem it before starting the run so the sidequest prompt is easier to find.
Save management
The repeatable sidequest persists across saves, so do not reset your save between runs. The how to find secret rooms guide documents the cross-save unlocks.
Cross-check with the AI map
The Scripts hub documents the dialogue decision map. Use it to study why Tess surfaces the prompt automatically and why Vex probes it before triggering.
Non-repeatable sidequests
Beyond the repeatable sidequest, Verity Companion includes three one-time sidequests that each grant a unique codex entry and a fixed Ink bonus:
- Room 1 diary fragment — interact with the desk after clearing the first puzzle. Grants 150 Ink and a lore entry about the office backstory.
- Room 4 echo puzzle — listen to the audio cue in the dark hallway and match the tone sequence. Grants 200 Ink and unlocks the Empath dialogue branch in Room 5.
- Room 5 mirror check — use Skeptic (Vex) to probe the mirror in the final corridor. Grants 175 Ink and reveals the alternate ending credits scene.
None of these one-time sidequests reset. They persist across saves, so complete them once and move on. The how to find secret rooms guide maps the exact locations.
Common mistakes to avoid
- Starting the repeatable sidequest before clearing Room 3 fully. The lantern clue requires the full puzzle solve; partial clears do not trigger the companion prompt.
- Resetting your save mid-cooldown. The 25-minute cooldown is tied to the server-side save, not the client. Resetting forces a fresh cooldown from zero.
- Using Guardian (Brick) for the sidequest route. Brick locks you out of the Room 4 echo puzzle, which blocks one of the one-time sidequests.
- Ignoring the companion dialogue order. If you skip the probe dialogue with Vex or the soft dialogue with Seren, the sidequest prompt may not surface on the next room transition.
After the sidequest
When you have cleared the repeatable sidequest twice per run for a full week, switch to the how to find secret rooms guide. The hidden rooms do not grant extra Ink, but they unlock the lore fragments that change the ending credits.
Reward tier comparison
Not every sidequest pays the same. The table below ranks every sidequest and one-time bonus currently documented in the wiki by Ink-per-minute yield, so you can stack the grind loop in the order that maximises your wallet before you start burning energy on the lower-yield tasks. The totals are measured against the current Roblox patch and re-verified after every release logged on the Updates hub.
| Tier | Sidequest | Companion | Ink reward | Reset | Per-cycle yield |
|---|---|---|---|---|---|
| S | Repeatable lantern sidequest (second clear) | Analyst (Tess) | 250 Ink | 25 minutes | 600 Ink / hour |
| S | Room 4 echo puzzle | Empath (Seren) | 200 Ink | One-time | 200 Ink (~10 min) |
| A | Room 1 diary fragment | Any companion | 150 Ink | One-time | 150 Ink (~5 min) |
| A | Room 5 mirror check | Skeptic (Vex) | 175 Ink | One-time | 175 Ink (~12 min) |
| B | Repeatable lantern sidequest (first clear) | Analyst (Tess) | 250 Ink | 25 minutes | 300 Ink / hour |
The S-tier repeatable clear wins because the cooldown window is fixed at 25 minutes and the Ink pays out twice. The A-tier one-time tasks pay well in absolute terms but cap out fast, so complete them once and move on. B-tier — the first repeatable clear — is the same Ink reward as the second clear, but the cooldown only starts once, so per-cycle yield is lower until you have run the loop twice. Pair the grind with the how to progress fast guide so the cooldown chains correctly across runs.
Frequently Asked Questions
Quick answers to the most common questions.
How often can I clear the repeatable sidequest?
Every 25 minutes. Chain a second run inside the cooldown window so the second clear credits your wallet instantly. The how to progress fast guide documents the loop.
Which companion starts it automatically?
Analyst (Tess) surfaces the prompt automatically. Empath (Seren) only surfaces it after you redeem the lantern fragment. The Tier List hub ranks the companions.
Does the sidequest grant Ink?
Yes — 250 Ink per clear. Pair the run with the PUZZLEPIECE code from the Codes hub for a bonus clue.
Do sidequests change after a Roblox patch?
Yes. The cooldown timer and the reward value are rebalanced after every major update. The Updates hub logs every refresh.
Are the one-time sidequests worth doing?
Yes. They grant a combined 525 Ink plus codex entries that unlock bonus dialogue and an alternate ending. See the how to unlock endings guide for details.