All Badges in Verity Companion [AI]
Every official Roblox badge, approximate win rates, and what each one means in the package room.
Verity Companion [AI] ships six official Roblox badges created by buzzword games. They are not hidden collectibles in a forest map — they trigger from your conversation with Verity in place ID 74542317333958. Win rates below come from public Roblox badge statistics as of August 2026 and shift slightly as more players join after Update 1 (40-message cap, new ending).
Use this page as the master table, then drill into all endings for route theory, badge rarity for grind order, and the badge checklist to track your account.
Full badge table
| # | Badge name | ~Win rate | Category | What players think it means |
|---|---|---|---|---|
| 1 | WELCOME! | ~100% | Onboarding | You met Verity and finished the opening beat. Nearly everyone earns this on session one. |
| 2 | I DONT FORGET | ~100% | Memory | Verity demonstrated persistent memory — callbacks to your chat or return visits. |
| 3 | TAKEN CARE OF | ~34% | Ending-like | Caretaker route: reassurance, safety, emotional support language. |
| 4 | YOU ALWAYS DO. | ~31% | Ending-like | Loyalty loop: repetition, promises to return, habitual agreement across sessions. |
| 5 | RETURN TO SENDER | ~9.4% | Ending-like | Rejection route: send back, refuse, or abandon the package motif. |
| 6 | THAT’S EVERYTHING | ~9.5% | Ending-like | Closure route; widely tied to Update 1’s new ending and full 40-message arcs. |
Official badge names stay in English on all locales — do not search translated strings on the Roblox UI.
Onboarding badges (near universal)
WELCOME!
If you opened the package and talked at least once, you probably already have WELCOME! It exists to confirm you entered the experience, not to gate content. Speedrunners still get it before any ending attempt. If it is missing, rejoin place 74542317333958 and complete the package interaction from getting started.
I DONT FORGET
This fires when memory becomes undeniable — Verity quotes you, references an earlier session, or answers a callback test. It pairs naturally with the Notebook pass (49 Robux), which shows stored memory text, but the badge itself is free. Notebook buyers use it to debug why an ending did not trigger; see game passes.
Ending-like badges (the real grind)
TAKEN CARE OF (~34%)
The “nicest” rare badge. Win rate is highest among endings because compassionate play matches how many first-time players behave. You do not need Infinity Messages if you speak clearly within the 40 cap. Route notes: all endings → TAKEN CARE OF section.
YOU ALWAYS DO. (~31%)
Slightly rarer in stats but close to TAKEN CARE OF. Emphasises habit and return visits rather than one-shot kindness. Plan multi-day attempts; the ending path planner helps schedule message splits.
RETURN TO SENDER (~9.4%)
True rarity spike. Requires committed rejection language without wasting the whole run on unrelated toxicity. Community ties it to “send back” phrasing and package imagery. Study tone control on the crazy meter page before you try.
THAT’S EVERYTHING (~9.5%)
Matches RETURN TO SENDER rarity but spiked in discussion after Update 1. Treat it as a closure badge: long arc, goodbye beats, possibly exhausting topics. Read update 1 before following pre-patch YouTube chapters.
Badges this game does NOT have
Other Roblox titles reuse the yellow orb name. You will not find Lovity, Bority, Falsity, Good Ending, Bad Ending, or book-collection badges here. Those belong to The ROBO Studio’s Verity™ and cousins — see similar Verity games. This wiki never lists axe swings or tower nights for buzzword games’ companion room.
Completion strategy
- Earn WELCOME! and I DONT FORGET naturally.
- Clear TAKEN CARE OF on a dedicated kind run.
- Schedule YOU ALWAYS DO. across two or more days.
- Attempt RETURN TO SENDER with a rejection script under 40 messages.
- Finish with THAT’S EVERYTHING using full budget planning.
Track progress in badge completion and compare difficulty tiers on badge rarity. Opinion rankings: ending tier list.
Messages, passes, and codes
Badges do not require Robux, but testing endings does consume messages. Free cap: 40 after Update 1. Infinity Messages (749 Robux) helps repeat trials; Admin Panel (119 Robux) is for moderation tooling, not badge drops. Details: how to get more messages. No promo codes grant badges — verify on the codes hub.
Server and account notes
Up to eight players per server; VIP servers disabled. Badge awards bind to your Roblox account, not a single server instance. AI inaccuracy means Verity might roleplay a badge before Roblox pops the real award — wait for the official toast. Glitches: known issues.
Quick links from this badge index
- Routes: all endings
- First session: getting started
- Tone theory: crazy meter
- Economy: game passes
- Hub overview: guides hub
Six badges, one room, zero book shelves. Master the table above, then chase the four rare names when your message budget and patience align.
Frequently Asked Questions
Quick answers to the most common questions.
How many badges are in Verity Companion [AI]?
Six official badges: WELCOME!, I DONT FORGET, TAKEN CARE OF, YOU ALWAYS DO., RETURN TO SENDER, and THAT'S EVERYTHING. See the table on this page.
Which badges are the rarest?
RETURN TO SENDER (~9.4%) and THAT'S EVERYTHING (~9.5%) are the grind badges. Compare tiers on badge rarity.
Do WELCOME! and I DONT FORGET count as endings?
No — they are ~100% onboarding and memory demos. Ending-like badges start at TAKEN CARE OF; routes are in all endings.
Can I buy badges with game passes?
Passes do not directly sell badges. Notebook helps read memory; Infinity Messages gives more attempts. See game passes and game pass value.